Security and Second Life Discussion
brava LL!
but you guys are running behind times. after what 3-4 years, you guys now decide to implement a ‘ trusted system’?!
come on… this is bollocks and will not work.
i said it before and say it again – to run a game/ virtual world halfway smoothly – you need to fire the “dev intern”and hire someone who knows how to put security and safety measures into your game/ world/ grid..whatever.
what/ who will qualify as a ” trusted member”? someone who has a good credit buero rating, someone that offers you a criminal background check, someone that is a pimp/ ageplay citizen – yet makes SL a good chunk of money?
wth? what defines a ” trusted member”?!
all i am going to say over and over again, make this game available as a buyable software as any other rpg/ mmorg out there, with a monthly fee, and the ones that don’t like it – can go on yahoo and play ” go fishin “!
allow 1 or 2 avatars per account, put the grids into several ” world/ regions, such as ” mature play, scripters world, business world and on and on.”
but cut the nonsense with these free accounts, license the software per pc/ ip, have ingame csr’s, available who monitor the griefing and grid attacks.
that would involve money – but 6 mill WOW players are a proof that IT can work!
you want a a business, SL… then you have to invest to keep your customer base happy,
or you may go down in history into the same evil destroyer category as ” John Smedley ” from SOE!
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Because soon there is Vanguard- Saga of Heroes” , and it sure does look promising here :
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